METROLINK

Reimagining Transit Tech

From user research, to brainstorming, and to final implementation — I was on a quest to reimagine Metrolink's mobile app experience and improve ridership and user retention.

Metrolink is a commuter rail system in Southern California consisting of seven lines and 62 stations operating on 534 miles of rail network. The system operates in Los Angeles, Orange, Riverside, San Bernardino, and Ventura counties, as well as to Oceanside in San Diego County. In 2019, Metrolink carried a record 11.9 million passengers, totaling $83.3 million for the fiscal year.

Clear content, a straightforward route selection process, and essential features such as route suggestion, train tracking, and scheduling allow users to be more informed about their trip, so they can be confident about reaching their end destination.

Team

Solo UX/UI Designer

Tools

Figma, Google Forms, Zoom

Time

3 Months

Several surveyed app users were disappointed in the how limited the app was, with its primary focus on ticket purchasing, and an overwhelming number of users were angry with how unclear ticketing information was, resulting in a waste of their time and money.

Method

Google Survey

Count

17 Participants

Source

Facebook, Reddit

More than half of all Metrolink purchases are done made through the mobile app, yet only 49% of riders say they use it.

Overall, based on their experience with the app:

  • 63% of users expressed that they were likely or very likely to use the app again

  • 79% of users were likely or very likely to ride with Metrolink again

Metrolink's current UI design is simple and functional but has room for improvement in its heuristics, accessibility, and cognitive load.

I maintained the current color palette and components but added a few colors for the containers and accents.

Delving deeper into user goals and pain points

User Journey

Based on user interviews, users had trouble with the ticket purchase, during-travel, and post-travel stages of their trip. In these stages, we identified user emotions, pain points, and areas of opportunity for improvement.

User Stories

Basing goals on user, business, and product needs

  • User: Select the right ticket to purchase, track train location, and check train schedule

  • Business: Increase ridership and revenue

  • Product: Expand app capabilities

Ideating with constraints

Feature Prioritization

For this project, my constraints were a short timeframe, a small budget, and limited access to certain technology. Based on these constraints, I prioritized each feature under Must Haves, Should Haves, and Could Haves.

Wireframing

Clarifying existing content for users

Metrolink relies on piling their ticket information (disclaimers, instructions, and use instances) all into a single tooltip. Because of this, users often overlook this information and find it to be overwhelming to remember. In response, I simplified and reallocated the tooltip information to make it easier for users to understand how to use their ticket.

Old UI

New UI

Introducing new features to users

Get Recommended Route From Origin & Destination Input

Metrolink’s ticket selection process relies on users to know which stations they want their train to depart and arrive at. This adds anxiety and additional effort to their experience as users are forced to exit the Metrolink app and use another app (e.g. Google Maps) to find the correct stations. In response, I designed a route recommendation feature that chooses the stations based on the user inputted origin address and destination address and visually displays the entire route on a map.

Track Where Your Train Is

Another important part of the user’s journey is tracking their train location and status so they can plan their day better. Considering how vital it was, users were disappointed that this feature wasn’t integrated into the app. Therefore, I designed a train tracker feature that allows users to track their train via map and by selecting a station.

Check Schedules for Updates

Equally important as the train tracker was the train schedule. Users wanted to be able to check on their train schedule ahead of time and be informed of any changes to their route.

What did users think?

Determined to make the new features work the way users wanted, we conducted two rounds of user testing with iterations based on feedback.

User Testing 1: Participants liked the new features but had some issues with features looking too similar and not being able to correct their errors.

Based on the usability testing, I decided to work on the following design changes:

  • Redesign the "Schedule" feature to be more distinct

  • Only show features that can be interacted with

  • Add a way for users to change their route after having selected one

  • Add visuals and color design

"The map in the tracker is really cool and informative."

"I like the option to track where the train is."

"I was confused with 'Schedule'. The first page looks like I'm about to purchase a ticket. I think it'd be clearer if there was some text above to explain that the page is meant to check the schedules."

"There needs to be a way for users to go back and change their route if they need to."

User Testing 2: Participants liked simplicity of the visual design and had issues with some interactions not being obvious enough.

According to feedback,

  • 100% of users were likely or very likely to use the app again (37% increase)

  • 80% of users were likely or very likely to use Metrolink again (1% increase)

Based on these metrics, we finalized our design and predicted that the new mobile app design will increase user retention and ridership.

“The buying experience was really smooth!”

“Straightforward process - Didn't feel complicated to find a train route and purchase a ticket”

"The simplicity of the design. It is very straightforward and easy to use but also looks very good. Love the colors you used."

Final Product

Style Guide

Prototype

Reflecting on my work and the impact of good design

Redesigning Metrolink's mobile app was a fun and insightful experience. Getting to explore users' pain points, motivations, and goals showed complexity for why customers use a product or service and how vital it is for a company's success to focus on good design. In addition, only having a few months to deliver this concept also taught me the ability to work smart and quickly.

Looking back, I would:

  • Increase the number of participants in the usability testing so we have a more accurate depiction of the app’s users and their feedback on the app

  • Explore more complex UI designs like animation and motion design to make the experience more delightful

Next
Next

Curating the Counseling Experience